When I was down at ALA this summer, I attended a session focused on board gaming and libraries. As an academic librarian, I’ve often looked with envy at the fun activities public libraries get to run from time to time. Movie nights. Festivals. Board games. So much of what I do is focused purely on the academic side of reading. Research. Information evaluation, etc. We do a few things more slanted toward fun, but I’d never really considered board games as a good fit for the library.
But while I was at that session, I suddenly found myself questioning that assumption. Why wouldn’t board games fit with the rest of my offerings? We have space where people could play games. College students love games. We do activities from time to time focused on stress relief. What was stopping me? What’s the point in being the director of a library if you can’t bring board games into the fold?
While that thought was still fresh in my head, I went with a friend to a board game cafe. (Thirsty Dice in Philadelphia.) It’s such a great set up. You’ve got all these games waiting to be played, arranged by type of game, number of players, difficulty, length of time to play it, etc. There are “board game baristas” waiting to give game recommendations and teach people how to play if they’re not sure. You can go in and spend hours playing old favorites or learning new ones.
Wouldn’t it be great to bring that to my institution?
I’ve decided to go ahead and give it a shot. There are a couple of issues that I’m not 100% sure won’t cause problems, of course. My plan is to have the games stay in the library (non-circulating), but I’m also planning to just have them out in the general area where people can see them and use them as they wish. I debated putting them back behind the circulation desk, but in the end I thought that would make it less likely that the games get used. Of course, with them out in the open, we run the risk of the games being “permanently borrowed” or of pieces wandering off. I want to believe that won’t be a huge issue, however. It’s been my experience that board gamers want to play games. If they have a game they love, they want to own it. If they want to own it, they want a fresh, pristine game to own, and not one that’s been communally used.
In the end, I decided I’d just try it out and see how it went. I have some games I’m donating to the collection to start things off, and I might buy a few more core games to get the ball rolling. From there . . . we’ll see. See if the games get used. See if the pieces go missing. See what the response is from students. At the very least, it’ll be a fun experiment. In an ideal world, I’ll start to offer some programming around the games. Have game nights. Work with some student clubs to run activities. Foster more gaming events. If things go well, it could be a really fun addition to our offerings.
Wish me luck!
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